<element>.stateLow (Q962): Difference between revisions
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(Created claim: identifier (P26): stateLow, #quickstatements; #temporary_batch_1670010766528) |
(Changed [en] label: <element>.stateLow, #quickstatements; #temporary_batch_1670010766528) |
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(One intermediate revision by the same user not shown) | |||
label / en | label / en | ||
stateLow | <element>.stateLow | ||
aliases / en / 0 | aliases / en / 0 | ||
stateLow |
Latest revision as of 19:56, 2 December 2022
element property in Sandboxels; element transformed into when tempLow is reached
- stateLow
Language | Label | Description | Also known as |
---|---|---|---|
English | <element>.stateLow |
element property in Sandboxels; element transformed into when tempLow is reached |
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Statements
stateLow
0 references
If stateLow is undefined while tempLow is defined, the game will generate an element for you.
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