<element>.stateHigh (Q960): Difference between revisions
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(Added [en] alias: stateHigh, #quickstatements; #temporary_batch_1670010766528) |
(Changed [en] label: <element>.stateHigh, #quickstatements; #temporary_batch_1670010766528) |
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label / en | label / en | ||
stateHigh | <element>.stateHigh |
Latest revision as of 19:56, 2 December 2022
element property in Sandboxels; element transformed into when tempHigh is reached
- stateHigh
Language | Label | Description | Also known as |
---|---|---|---|
English | <element>.stateHigh |
element property in Sandboxels; element transformed into when tempHigh is reached |
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Statements
stateHigh
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If stateHigh is undefined while tempHigh is defined, the game will generate an element for you.
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