stateHigh (Q960): Difference between revisions

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(‎Created claim: identifier (P26): stateHigh, #quickstatements; #temporary_batch_1670010766528)
(‎Added [en] alias: stateHigh, #quickstatements; #temporary_batch_1670010766528)
aliases / en / 0aliases / en / 0
 
stateHigh

Revision as of 19:55, 2 December 2022

element property in Sandboxels; element transformed into when tempHigh is reached
  • stateHigh
Language Label Description Also known as
English
stateHigh
element property in Sandboxels; element transformed into when tempHigh is reached
  • stateHigh

Statements

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stateHigh
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If stateHigh is undefined while tempHigh is defined, the game will generate an element for you.
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