stateHigh (Q960): Difference between revisions
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(Created claim: identifier (P26): stateHigh, #quickstatements; #temporary_batch_1670010766528) |
(Added [en] alias: stateHigh, #quickstatements; #temporary_batch_1670010766528) |
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aliases / en / 0 | aliases / en / 0 | ||
stateHigh |
Revision as of 19:55, 2 December 2022
element property in Sandboxels; element transformed into when tempHigh is reached
- stateHigh
Language | Label | Description | Also known as |
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English | stateHigh |
element property in Sandboxels; element transformed into when tempHigh is reached |
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Statements
stateHigh
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If stateHigh is undefined while tempHigh is defined, the game will generate an element for you.
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